“Right after we revealed the game at BlizzCon, we received a lot of feedback on the level of depth, progression, and customisation provided by our Skill and Talent systems,” said game director Luis Barriga in the latest quarterly development update. “We’ve generally had the same observations and experiences ourselves as we’ve been playtesting the game in its early stages. As a result, we’ve been reworking skills and talents over the last few months and are now ready to share some of the progress we’ve made.”

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